![]() Related: PS5 Exclusive Returnal Gets Delayedĭestruction AllStars made its debut as one of the PlayStation Plus titles this month, so PS5 owners should expect a quick influx of players. There's plenty of variety in each AllStar's abilities, so it won't be difficult for players to find a handful of favorites. Run around on foot and collect shards to charge your Breaker abilities faster – players will only have time to use them a few times per match! Each AllStar has their own on-foot Breaker ability and a special vehicle they can summon once it becomes available. A character is selected at the beginning of every match and can't be changed until the next one. ![]() Players will need to be familiar with each AllStar if they want to crash the competition. Destruction AllStars is fun, destructive, and an easy way to blow off a little steam, but without an injection of a little music and energy there's a good chance that it'll be left behind in the months to come.With a roster of 16 unique characters (and more Destruction AllStars content on the way) the mayhem is constantly changing. As it stands, the balance between game audio and conversations leaking through your DualSense controller is off-kilter and distracting, and should you find a way to turn voice chat off you'll be met with an uncomfortable stillness. It also doesn't help that so much of play is dominated by mandatory voice chat, right now at least – Lucid has promised that a fix is on the way, and in the meantime this is how to disable voice chat on PS5. Unless Lucid is able to inject some more of its OST into rounds, or otherwise find a way to ramp up the dynamic commentary and crowd reactions, I fear that this fun and fearless slice of next-generation carnage could fail to get the traction that it deserves. If it does, a large part of that will be because of PS5 owners becoming aware of its existence through YouTube videos and Twitch streams, that's just the nature of visibility in the modern era. With the game available within the PS Plus subscription until April, and with Lucid planning to expand the roster and introduce new game modes in the future, there's every chance that the game will find an audience – and to be clear, I think it absolutely deserves to. Start bringing copyrighted tracks into your play sessions and you may have a situation on your hands where uploading footage to YouTube or archiving on Twitch becomes problematic.ĭestruction AllStars is a game that will live and die by the community that builds up around it. If you find yourself turning to Spotify to bring audio into the mix, that essentially precludes you from streaming the game. ![]() There's another problem with this inelegant solution that many like myself are having to implement, all in an effort to inject a little energy into this spectacular prime-time sport for dangerous drivers. Spotify premium isn't cheap, nor should it be expected that every Destruction AllStars player has access to a subscription. Of course, this solution won't be viable for everybody. I've got a number of raucous playlists that have served me well on long road-trips and late-night deadlines that are getting the job done once again – and a special shoutout goes to L7's Bricks Are Heavy (opens in new tab) for providing the riffs and Sony for working smart Spotify integration into the PS5's dashboard. The result of this means that I'm reaching to Spotify to soundtrack my time with Destruction AllStars at an alarming frequency. It's also true that this isn't a problem unique to Destruction AllStars as I recall, Bleeding Edge was met with similar criticism in its first beta and Ninja Theory subsequently worked to find a better balance between environmental audio and a slamming OST for the final release. It's an arcade racer where destruction reigns supreme you win games by settling into its rhythm, looking for opportunities to wreck the opponents in front of you while hoping that you won't get broadsided in the process. It's true that competitive games rarely feature music, but Destruction AllStars doesn't require precision input and full spatial awareness to function as intended – like, say, Rocket League, Fortnite, or Overwatch. It creates this strange dichotomy, where the appeal of the action feels like it is locked wheel-to-wheel with your attention span, and the only thing that's winning out in this race is a creeping, undeserved sense of boredom. ![]() ![]() The momentum apparent in the play isn't reflected in your surroundings the crowd is largely silent, the commentators rarely make a peep in two of the game modes, and the lack of high-tempo audio leaves Destruction AllStars feeling weirdly unenergetic. I think this is largely down to the lack of music once you're in-game. ![]()
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